NPTournamentStartDataContainer Class Reference
Inherits from | NSObject |
Declared in | NPTournamentContainers.h |
Overview
The NPTournamentStartDataContainer used to extract some info about the tournament which is about to be played
Tasks
-
tournamentUuid
The tournament UUID is provided so that your game can identify which tournament needs to be loaded. You can find the UUID in the developer dashboard
property -
tournamentName
The tournament display name
property -
tournamentTimeSeconds
The tournament time to play in seconds
property -
tournamentRandomSeed
A random seed generated for this tournament. All players within the same tournament receive the same seed from the tournament. Can be used for level generation, to ensure all players play the same level in a specific game.
property -
tournamentIsGameControlled
A flag that states if the current tournament is game controlled
property -
numberOfPlayers
The number of players that started this tournament. Includes the current player.
property -
currentPlayer
The current player.
property -
opponents
An array of the opponents in the tournament (NPTournamentPlayer* elements). Does not contain the current player.
property
Properties
currentPlayer
The current player.
@property (nonatomic, readonly) NPTournamentPlayer *currentPlayer
Declared In
NPTournamentContainers.h
numberOfPlayers
The number of players that started this tournament. Includes the current player.
@property (nonatomic, readonly) uint32_t numberOfPlayers
Declared In
NPTournamentContainers.h
opponents
An array of the opponents in the tournament (NPTournamentPlayer* elements). Does not contain the current player.
@property (nonatomic, readonly) NSArray *opponents
Declared In
NPTournamentContainers.h
tournamentIsGameControlled
A flag that states if the current tournament is game controlled
@property (nonatomic, readonly) BOOL tournamentIsGameControlled
Declared In
NPTournamentContainers.h
tournamentName
The tournament display name
@property (nonatomic, readonly) NSString *tournamentName
Declared In
NPTournamentContainers.h
tournamentRandomSeed
A random seed generated for this tournament. All players within the same tournament receive the same seed from the tournament. Can be used for level generation, to ensure all players play the same level in a specific game.
@property (nonatomic, readonly) uint32_t tournamentRandomSeed
Declared In
NPTournamentContainers.h